Hi! I'm Michael, a programmer with an interest in making cool stuff!
For hobby projects I like trying to program from scratch and at a lower-level to gain a deeper understanding of what is going on.
Below is a list of projects I've worked on to showcase that.
Please contact me at mgerdes11@gmail.com if you have any questions.
Thanks for taking a look!
This is a cross-platform minigolf game I wrote in C.
Used the Sokol libraries to create a cross platform application with 3D graphics and audio. This allowed using Emscripten to compile into JavaScript and make it playable at the link above.
Wrote the Physics code to handle collision detection and collision response for the golf ball.
Used ImGui to create in games tools for fast iteration. Also created an in game-editor that can be used to modify the terrain of a hole and then quickly play to get fast feedback. The game-editor can also run Scheme scripts to generate the points and faces of more interesting models.
Used the library Lightmapper to generate lightmaps for the terrain and also xatlas to generate lightmap UVs. These lightmaps are then baked into the files for the courses. It can also interpolate between multiple samples to create lightmaps for some moving objects.
RTS Game (WIP)
This is the beginnings of a 2D, isometric-style, RTS game I started making. I've always loved RTS games so wanted to try my hand at understanding the technical side of making them.
Wrote all the gameplay code (mostly) from scratch in C and graphics code is written from scratch in OpenGL.